CG  Version 25
DetectCollisions.h
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1 #ifndef DETECT_COLLISIONS_H
2 #define DETECT_COLLISIONS_H
3 
4 #include "Overture.h"
5 #include "RigidBodyMotion.h"
6 #include "BodyDefinition.h"
7 
8 // this function should become a Class
9 
10 int
11 detectCollisions( real t,
12  GridCollection & gc,
13  int numberOfRigidBodies,
14  RigidBodyMotion **body,
15  const BodyDefinition & bodyDefinition,
16  const real minimumSeparation=2.5 );
17 
18 
19 
20 #endif