Overture  Version 25
DialogState.h
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1 // ---------------------------------------------------------------------------------------------------------
2 // This class holds the "state" of a Dialog data. It can be used to pass around
3 // information about a dialog. For example, if a derived class wants to add to the
4 // Dialog created in a base class then it can fill in a DialogState and pass it to the
5 // base class.
6 //
7 // ---------------------------------------------------------------------------------------------------------
8 
9 #ifndef DIALOG_STATE_H
10 #define DIALOG_STATE_H
11 
12 
13 
14 #ifndef NO_APP
15 #include "OvertureTypes.h"
16 #endif
17 #include "GUITypes.h"
18 
19 
21 {
22 public:
23 DialogState();
24 
25 ~DialogState();
26 
27 // There are no options menu's here since these can be built independently
28 
31 
35 
39 
40 
41 };
42 
43 #endif