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Overture.v25.d
include
arrayGetIndex.h
Go to the documentation of this file.
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/* -*-Mode: c++; -*- */
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#ifndef ARRAY_GET_INDEX_H
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#define ARRAY_GET_INDEX_H "arrayGetIndex.h"
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#include "
GenericDataBase.h
"
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#include "A++.h"
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#include "
wdhdefs.h
"
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//=================================================================================================
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// Define some useful functions for getting A++ indicies for Overture
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//
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// Note: An "index Array" is an IntegerArray of dimensions (0:1,0:2) such as indexRange, gridIndexRange,
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// or dimension.
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//
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// getIndex : determine the Indices corresponding to the index space defined by an index array
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//
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// getBoundaryIndex : determine the Indices corresponding to one of the boundaries of the
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// index space defined by an index arry
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//
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// getGhostIndex: This returns the indicies corresponding to a ghost line
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//
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//=================================================================================================
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// ----------------------------getIndex---------------------------------------------------
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const
int
arrayGetIndexDefaultValue
=-999999;
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void
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getIndex
(
const
IntegerArray
& indexArray,
// this index array and determines I1,I2,I3
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Index & I1,
// output: Index for axis1
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Index & I2,
// output: Index for axis2
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Index & I3,
// output: Index for axis3
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int
extra1=0,
// increase Index's by this amount along axis1
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int
extra2=
arrayGetIndexDefaultValue
,
// by default extra2=extra1
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int
extra3=
arrayGetIndexDefaultValue
// by default extra3=extra1
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);
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// ----------------------------getBoundaryIndex---------------------------------------------------
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// These functions return Index's for a Boundary. The boundary is defined by the parameters
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// side=0,1 and axis=0,1,2.
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//
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//-----------------------------------------------------------------------------------------------
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void
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getBoundaryIndex
(
const
IntegerArray
& indexArray,
// get Index's for boundary of an indexArray
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int
side,
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int
axis,
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Index & Ib1,
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Index & Ib2,
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Index & Ib3,
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int
extra1=0,
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int
extra2=
arrayGetIndexDefaultValue
,
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int
extra3=
arrayGetIndexDefaultValue
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);
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//-----------------------------------------------------------------------------------------------
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// These functions return the Index's for a Ghost-line. These are similar to getBoundaryIndex
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// and in fact will give the same answer as getBoundaryIndex for the choice ghostLine=0.
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//
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// Input:
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// side,axis : get Index's for this side and axis
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// ghostLine : get Index's for this ghost-line,
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// ghostLine=1 : first ghost-line
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// ghostLine=2 : second ghost-line
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// ghostLine=0 : boundary
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// ghostLine=-1: first line inside
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//----------------------------------------------------------------------------------------------
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void
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getGhostIndex
(
const
IntegerArray
& indexArray,
// get Index's for ghost line
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int
side,
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int
axis,
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Index & Ib1,
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Index & Ib2,
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Index & Ib3,
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int
ghostLine=1,
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int
extra1=0,
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int
extra2=
arrayGetIndexDefaultValue
,
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int
extra3=
arrayGetIndexDefaultValue
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);
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#endif
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