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Overture.v25.d
include
floatCompositeGridFunction.h
Go to the documentation of this file.
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/* -*-Mode: c++; -*- */
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#ifndef FLOATCOMPOSITEGRIDFUNCTION
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#define FLOATCOMPOSITEGRIDFUNCTION
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#include "
floatGridCollectionFunction.h
"
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#include "
ListOfFloatCompositeGridFunction.h
"
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class
CompositeGrid
;
// forward declaration
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class
CompositeGridData
;
// forward declaration
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class
Interpolant
;
// forward declaration
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class
GridCollectionOperators
;
// forward declaration
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class
CompositeGridOperators
;
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class
intCompositeGridFunction
;
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//===================================================================
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// floatCompositeGridFunction
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//
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// Define a grid function to be used with a composite grid.
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// This class contains a list of floatMappedGridFunction's
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// and a CompositeGrid
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//
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// This is a reference counted class so that there is no need
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// to keep a pointer to a grid function. Use the reference
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// member function to make one grid function reference another.
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//
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// Usage:
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// CompositeGrid cg(...); // here is a composite grid
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// doubleCompositeGridFunction u(cg),v;
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// u[0]=5.; // mapped grid function for grid 0
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// Index I(0,10);
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// u[1](I,I)=3.; // mapped grid function for grid 1
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// v.reference(u); // v is referenced to u
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// v[1]=7.; // changes u as well
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// v.breakReference(); // v is no longer referenced to u
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// ...
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//
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//==================================================================
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class
floatCompositeGridFunction
:
public
floatGridCollectionFunction
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{
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public
:
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floatCompositeGridFunction
( );
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// This constructor takes ranges, the first 3 "nullRange" values are taken to be the
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// coordinate directions in the grid function.
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floatCompositeGridFunction
(
CompositeGrid
& grid,
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const
Range &
R0
,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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floatCompositeGridFunction
(
CompositeGridData
& gcData,
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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floatCompositeGridFunction
(
CompositeGrid
& grid,
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const
int
& i0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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floatCompositeGridFunction
(
CompositeGridData
& gcData,
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const
int
& i0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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//
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// This constructor takes a GridFunctionType
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//
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floatCompositeGridFunction
(
CompositeGrid
& grid,
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const
GridFunctionParameters::GridFunctionType
& type,
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const
Range & Component0=
nullRange
,
// defaults to Range(0,0)
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const
Range & Component1=
nullRange
,
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const
Range & Component2=
nullRange
,
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const
Range & Component3=
nullRange
,
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const
Range & Component4=
nullRange
);
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floatCompositeGridFunction
(
CompositeGrid
&
CompositeGrid
);
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floatCompositeGridFunction
(
CompositeGridData
& CompositeGrid);
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floatCompositeGridFunction
(
const
floatCompositeGridFunction
& cgf,
const
CopyType
copyType=
DEEP
);
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floatCompositeGridFunction
(
const
floatGridCollectionFunction
& cgf,
const
CopyType
copyType=
DEEP
);
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virtual
~floatCompositeGridFunction
();
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// A derived class must define the = operators
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floatCompositeGridFunction
&
operator=
(
const
floatCompositeGridFunction
& cgf );
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floatGridCollectionFunction
&
operator=
(
const
floatGridCollectionFunction
& gcf );
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// Return a link to some specfied components
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floatCompositeGridFunction
operator()
(
const
Range & component0,
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const
Range & component1=
nullRange
,
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const
Range & component2=
nullRange
,
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const
Range & component3=
nullRange
,
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const
Range & component4=
nullRange
);
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CompositeGridOperators
*
getOperators
()
const
;
// return a pointer to the operators
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void
setOperators
(
GenericCollectionOperators
&
operators
);
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Interpolant
*
getInterpolant
(
const
bool
abortIfNull =
TRUE
)
const
;
// return a pointer to the Interpolant
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virtual
aString
getClassName
()
const
;
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CompositeGrid*
getCompositeGrid
(
const
bool
abortIfNull=
TRUE
)
const
;
// return a pointer to the CompositeGrid
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void
link
(
const
floatCompositeGridFunction
& gcf,
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
);
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void
link
(
const
floatGridCollectionFunction
& gcf,
// *New*
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
);
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virtual
void
link
(
const
floatCompositeGridFunction
& gcf,
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const
int
componentToLinkTo=0,
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const
int
numberOfComponents=1 );
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virtual
void
link
(
const
floatGridCollectionFunction
& gcf,
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const
int
componentToLinkTo=0,
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const
int
numberOfComponents=1 );
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void
reference
(
const
floatCompositeGridFunction
& cgf );
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void
reference
(
const
floatGridCollectionFunction
& cgf );
// *new*
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virtual
void
setIsACoefficientMatrix
(
const
bool
trueOrFalse=
TRUE
,
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const
int
stencilSize=
defaultValue
,
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const
int
numberOfGhostLines=1,
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const
int
numberOfComponentsForCoefficients=1,
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const
int
offset=0 );
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// return size of this object
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virtual
real
sizeOf
(FILE *file =
NULL
)
const
;
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// define all the update functions
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updateReturnValue
updateToMatchGrid
();
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updateReturnValue
updateToMatchGrid
(
CompositeGridData
& gridData,
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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updateReturnValue
updateToMatchGrid
(CompositeGrid & grid,
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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// define this version to avoid overloading ambiguities
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updateReturnValue
updateToMatchGrid
(CompositeGrid & grid,
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const
int
& i0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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updateReturnValue
updateToMatchGrid
(
const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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updateReturnValue
updateToMatchGrid
(CompositeGrid & grid,
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const
GridFunctionParameters::GridFunctionType
& type,
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const
Range & component0,
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const
Range & component1=
nullRange
,
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const
Range & component2=
nullRange
,
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const
Range & component3=
nullRange
,
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const
Range & component4=
nullRange
);
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updateReturnValue
updateToMatchGrid
(
const
GridFunctionParameters::GridFunctionType
& type,
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const
Range & component0,
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const
Range & component1=
nullRange
,
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const
Range & component2=
nullRange
,
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const
Range & component3=
nullRange
,
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const
Range & component4=
nullRange
);
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updateReturnValue
updateToMatchGrid
(CompositeGrid & grid,
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const
GridFunctionParameters::GridFunctionType
& type);
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updateReturnValue
updateToMatchGrid
(
const
GridFunctionParameters::GridFunctionType
& type);
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updateReturnValue
updateToMatchGrid
(CompositeGrid & grid);
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updateReturnValue
updateToMatchGrid
(
CompositeGridData
& grid);
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// update this grid function to match another grid function
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updateReturnValue
updateToMatchGridFunction
(
const
floatCompositeGridFunction
& cgf,
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const
Range & R0,
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const
Range & R1=
nullRange
,
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const
Range & R2=
nullRange
,
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const
Range & R3=
nullRange
,
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const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
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const
Range & R6=
nullRange
,
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const
Range & R7=
nullRange
);
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updateReturnValue
updateToMatchGridFunction
(
const
floatCompositeGridFunction
& gcf);
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// make sure the number of mappedGridFunction's is correct
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updateReturnValue
updateToMatchNumberOfGrids
(CompositeGrid& gc);
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// Collections of grid functions having the same base grid.
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ListOfFloatCompositeGridFunction
baseGrid
;
// overloads one base class
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// Collections of grid functions having the same multigrid level.
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ListOfFloatCompositeGridFunction
multigridLevel
;
// overloads one base class
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// Collections of grid functions having the same refinement level.
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ListOfFloatCompositeGridFunction
refinementLevel
;
// overloads one base class
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int
interpolate
(
Interpolant
& interpolant,
254
const
Range & C0 =
nullRange
,
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const
Range & C1 =
nullRange
,
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const
Range & C2 =
nullRange
);
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int
interpolate
(
const
Range & C0 =
nullRange
,
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const
Range & C1 =
nullRange
,
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const
Range & C2 =
nullRange
);
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friend
floatCompositeGridFunction
&
fabs
(
const
floatCompositeGridFunction
& cgf );
262
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// use this function to "evaulate and expression" when calling a function with an expression
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// involving grid collection functions.
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friend
floatCompositeGridFunction
evaluate
(
floatCompositeGridFunction
& u );
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#define COLLECTION_FUNCTION floatCompositeGridFunction
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#define INT_COLLECTION_FUNCTION intCompositeGridFunction
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#define COLLECTION CompositeGrid
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#define INTEGRAL_TYPE float
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#include "
derivativeDefinitions.h
"
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#undef COLLECTION_FUNCTION
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#undef INT_COLLECTION_FUNCTION
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#undef COLLECTION
275
#undef INTEGRAL_TYPE
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// These are needed to avoid compiler warnings
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updateReturnValue
updateToMatchGrid
(
GridCollectionData
& gridData,
279
const
Range & R0,
280
const
Range & R1=
nullRange
,
281
const
Range & R2=
nullRange
,
282
const
Range & R3=
nullRange
,
283
const
Range & R4=
nullRange
,
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const
Range & R5=
nullRange
,
285
const
Range & R6=
nullRange
,
286
const
Range & R7=
nullRange
);
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288
updateReturnValue
updateToMatchGrid
(
GridCollection
& grid,
289
const
Range & R0,
290
const
Range & R1=
nullRange
,
291
const
Range & R2=
nullRange
,
292
const
Range & R3=
nullRange
,
293
const
Range & R4=
nullRange
,
294
const
Range & R5=
nullRange
,
295
const
Range & R6=
nullRange
,
296
const
Range & R7=
nullRange
);
297
298
updateReturnValue
updateToMatchGrid
(
GridCollection
& grid,
299
const
int
& i0,
300
const
Range & R1=
nullRange
,
301
const
Range & R2=
nullRange
,
302
const
Range & R3=
nullRange
,
303
const
Range & R4=
nullRange
,
304
const
Range & R5=
nullRange
,
305
const
Range & R6=
nullRange
,
306
const
Range & R7=
nullRange
);
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308
309
updateReturnValue
updateToMatchGrid
(
GridCollection
& grid,
310
const
GridFunctionParameters::GridFunctionType
& type,
311
const
Range & component0,
312
const
Range & component1=
nullRange
,
313
const
Range & component2=
nullRange
,
314
const
Range & component3=
nullRange
,
315
const
Range & component4=
nullRange
);
316
317
updateReturnValue
updateToMatchGrid
(
GridCollection
& grid,
318
const
GridFunctionParameters::GridFunctionType
& type);
319
320
updateReturnValue
updateToMatchGrid
(
GridCollection
& grid);
321
updateReturnValue
updateToMatchGrid
(
GridCollectionData
& grid);
322
323
324
// update this grid function to match another grid function
325
updateReturnValue
updateToMatchGridFunction
(
const
floatGridCollectionFunction
& cgf,
326
const
Range & R0,
327
const
Range & R1=
nullRange
,
328
const
Range & R2=
nullRange
,
329
const
Range & R3=
nullRange
,
330
const
Range & R4=
nullRange
,
331
const
Range & R5=
nullRange
,
332
const
Range & R6=
nullRange
,
333
const
Range & R7=
nullRange
);
334
335
336
updateReturnValue
updateToMatchGridFunction
(
const
floatGridCollectionFunction
& gcf);
337
338
// make sure the number of mappedGridFunction's is correct
339
updateReturnValue
updateToMatchNumberOfGrids
(
GridCollection
& gc);
340
341
342
protected
:
343
void
updateReferences
();
344
int
updateCollections
();
// update refinementLevel etc.
345
346
private
:
347
348
// These are used by list's of ReferenceCounting objects
349
virtual
void
reference
(
const
ReferenceCounting
& mgf )
350
{
floatCompositeGridFunction::reference
( (
floatCompositeGridFunction
&) mgf ); }
351
virtual
ReferenceCounting
&
operator=
(
const
ReferenceCounting
& mgf )
352
{
return
floatCompositeGridFunction::operator=
( (
floatCompositeGridFunction
&) mgf ); }
353
virtual
ReferenceCounting
* virtualConstructor(
const
CopyType
ct =
DEEP
)
const
354
{ return ::new
floatCompositeGridFunction
(*
this
,ct); }
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aString
className;
357
358
};
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362
#endif
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