Overture  Version 25
Macros
SurfaceStitcher.C File Reference
#include "SurfaceStitcher.h"
#include "ReductionMapping.h"
#include "CompositeGrid.h"
#include "Ugen.h"
#include "display.h"
#include "BodyDefinition.h"
#include "ParallelUtility.h"
#include "InterpolatePoints.h"
Include dependency graph for SurfaceStitcher.C:

Macros

#define FOR_3D(i1, i2, i3, I1, I2, I3)
 
#define FOR_3(i1, i2, i3, I1, I2, I3)
 
#define MASK(i0, i1, i2)   maskp[(i0)+(i1)*md1+(i2)*md2]
 
#define MASK2(i0, i1, i2)   mask2p[(i0)+(i1)*mask2d1+(i2)*mask2d2]
 
#define MASK(i0, i1, i2)   maskp[(i0)+(i1)*md1+(i2)*md2]
 
#define MASK2(i0, i1, i2)   mask2p[(i0)+(i1)*mask2d1+(i2)*mask2d2]
 
#define IA(i0, i1)   iap[i0+iaDim0*(i1)]
 
#define XA(i0, i1)   xap[i0+xaDim0*(i1)]
 
#define STATUS(i0)   statusp[i0]
 

Macro Definition Documentation

#define FOR_3 (   i1,
  i2,
  i3,
  I1,
  I2,
  I3 
)
Value:
I1Base =I1.getBase(), I2Base =I2.getBase(), I3Base =I3.getBase(); \
I1Bound=I1.getBound(), I2Bound=I2.getBound(), I3Bound=I3.getBound(); \
for(i3=I3Base; i3<=I3Bound; i3++) \
for(i2=I2Base; i2<=I2Bound; i2++) \
for(i1=I1Base; i1<=I1Bound; i1++)

Referenced by SurfaceStitcher::enlargeGap().

#define FOR_3D (   i1,
  i2,
  i3,
  I1,
  I2,
  I3 
)
Value:
int I1Base =I1.getBase(), I2Base =I2.getBase(), I3Base =I3.getBase(); \
int I1Bound=I1.getBound(), I2Bound=I2.getBound(), I3Bound=I3.getBound(); \
for(i3=I3Base; i3<=I3Bound; i3++) \
for(i2=I2Base; i2<=I2Bound; i2++) \
for(i1=I1Base; i1<=I1Bound; i1++)

Referenced by SurfaceStitcher::enlargeGap(), SurfaceStitcher::enlargeGapWidth(), and SurfaceStitcher::setMask().

#define IA (   i0,
  i1 
)    iap[i0+iaDim0*(i1)]
#define MASK (   i0,
  i1,
  i2 
)    maskp[(i0)+(i1)*md1+(i2)*md2]
#define MASK (   i0,
  i1,
  i2 
)    maskp[(i0)+(i1)*md1+(i2)*md2]
#define MASK2 (   i0,
  i1,
  i2 
)    mask2p[(i0)+(i1)*mask2d1+(i2)*mask2d2]
#define MASK2 (   i0,
  i1,
  i2 
)    mask2p[(i0)+(i1)*mask2d1+(i2)*mask2d2]
#define STATUS (   i0)    statusp[i0]
#define XA (   i0,
  i1 
)    xap[i0+xaDim0*(i1)]