Overture
Version 25
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#include "InterpolateRefinements.h"
#include "Box.H"
#include "display.h"
#include "ParentChildSiblingInfo.h"
#include "ParallelUtility.h"
#include "Regrid.h"
#include "App.h"
Macros | |
#define | FOR_3D(i1, i2, i3, I1, I2, I3) |
#define | FOR_3IJD(i1, i2, i3, I1, I2, I3, j1, j2, j3, J1, J2, J3) |
#define | U0(i0, i1, i2, i3) u0p[i0+u0Dim0*(i1+u0Dim1*(i2+u0Dim2*(i3)))] |
#define | U2(i0, i1, i2, i3) u2p[i0+u2Dim0*(i1+u2Dim1*(i2+u2Dim2*(i3)))] |
#define | MASK(i0, i1, i2) maskp[(i0)+(i1)*md1+(i2)*md2] |
#define | U0(i0, i1, i2, i3) u0p[i0+u0Dim0*(i1+u0Dim1*(i2+u0Dim2*(i3)))] |
#define | U2(i0, i1, i2, i3) u2p[i0+u2Dim0*(i1+u2Dim1*(i2+u2Dim2*(i3)))] |
#define | MASK(i0, i1, i2) maskp[(i0)+(i1)*md1+(i2)*md2] |
#define | U0(i0, i1, i2, i3) u0p[i0+u0Dim0*(i1+u0Dim1*(i2+u0Dim2*(i3)))] |
#define | U2(i0, i1, i2, i3) u2p[i0+u2Dim0*(i1+u2Dim1*(i2+u2Dim2*(i3)))] |
#define | MASK(i0, i1, i2) maskp[(i0)+(i1)*md1+(i2)*md2] |
#define | U0(i0, i1, i2, i3) u0p[i0+u0Dim0*(i1+u0Dim1*(i2+u0Dim2*(i3)))] |
#define | U2(i0, i1, i2, i3) u2p[i0+u2Dim0*(i1+u2Dim1*(i2+u2Dim2*(i3)))] |
#define | MASK(i0, i1, i2) maskp[(i0)+(i1)*md1+(i2)*md2] |
#define FOR_3D | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3 | |||
) |
Referenced by InterpolateRefinements::interpolateRefinementBoundaries().
#define FOR_3IJD | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3, | |||
j1, | |||
j2, | |||
j3, | |||
J1, | |||
J2, | |||
J3 | |||
) |
Referenced by InterpolateRefinements::interpolateRefinementBoundaries().
Referenced by getInitialConditions(), and InterpolateRefinements::interpolateRefinementBoundaries().
Referenced by InterpolateRefinements::interpolateRefinementBoundaries().