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Overture.v25.d
include
MappedGridFunction.h
Go to the documentation of this file.
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#ifndef MAPPED_GRID_FUNCTION_H
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#define MAPPED_GRID_FUNCTION_H "MappedGridFunction.h"
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#include "
doubleMappedGridFunction.h
"
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#include "
floatMappedGridFunction.h
"
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#include "
intMappedGridFunction.h
"
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#ifdef LONGINT
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typedef
longIntMappedGridFunction
IntMappedGridFunction
;
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typedef
longIntMappedGridFunction
IntegerMappedGridFunction
;
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#else
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typedef
intMappedGridFunction
IntMappedGridFunction
;
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typedef
intMappedGridFunction
IntegerMappedGridFunction
;
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#endif // LONGINT
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#ifdef OV_USE_DOUBLE
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typedef
doubleMappedGridFunction
realMappedGridFunction
;
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typedef
doubleMappedGridFunction
REALMappedGridFunction
;
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typedef
doubleMappedGridFunction
RealMappedGridFunction
;
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typedef
doubleMappedGridFunction
FloatMappedGridFunction
;
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// typedef longDoubleMappedGridFunction DloatMappedGridFunction;
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#else
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typedef
floatMappedGridFunction
realMappedGridFunction
;
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typedef
floatMappedGridFunction
REALMappedGridFunction
;
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typedef
floatMappedGridFunction
RealMappedGridFunction
;
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typedef
floatMappedGridFunction
FloatMappedGridFunction
;
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typedef
doubleMappedGridFunction
DloatMappedGridFunction;
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#endif
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#include "
MappedGrid.h
"
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#endif
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