#include <limits.h>
#include "aString.H"
#include "floatGenericGridFunction.h"
#include "mathutil.h"
#include "OGgetIndex.h"
#include "BoundaryConditionParameters.h"
#include "BCTypes.h"
#include "GridFunctionParameters.h"
#include "OvertureInit.h"
Go to the source code of this file.
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floatMappedGridFunction & | multiply (const floatMappedGridFunction &a, const floatMappedGridFunction &coeff) |
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floatMappedGridFunction & | multiply (const floatDistributedArray &a, const floatMappedGridFunction &coeff) |
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intDistributedArray | operator!= (const floatMappedGridFunction &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator> (const floatMappedGridFunction &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator<= (const floatMappedGridFunction &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator>= (const floatMappedGridFunction &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator!= (const floatMappedGridFunction &x, const float &y) |
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intDistributedArray | operator> (const floatMappedGridFunction &x, const float &y) |
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intDistributedArray | operator<= (const floatMappedGridFunction &x, const float &y) |
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intDistributedArray | operator>= (const floatMappedGridFunction &x, const float &y) |
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intDistributedArray | operator!= (const float &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator> (const float &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator<= (const float &x, const floatMappedGridFunction &y) |
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intDistributedArray | operator>= (const float &x, const floatMappedGridFunction &y) |
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floatDistributedArray | min (const floatMappedGridFunction &u, const floatMappedGridFunction &v) |
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floatDistributedArray | min (const floatMappedGridFunction &u, const float &x) |
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floatDistributedArray | min (const float &x, const floatMappedGridFunction &v) |
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floatDistributedArray | max (const floatMappedGridFunction &u, const floatMappedGridFunction &v) |
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floatDistributedArray | max (const floatMappedGridFunction &u, const float &x) |
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floatDistributedArray | max (const float &x, const floatMappedGridFunction &v) |
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#define FLOAT_MAPPED_GRID_FUNCTION_H "floatMappedGridFunction.h" |
#define SCALAR_FUNCTION |
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