#include <ListOfFloatSerialArray.h>
ListOfFloatSerialArray::ListOfFloatSerialArray |
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ListOfFloatSerialArray::ListOfFloatSerialArray |
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const int |
numberOfElements | ) |
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ListOfFloatSerialArray::~ListOfFloatSerialArray |
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void ListOfFloatSerialArray::addElement |
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const int |
index | ) |
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void ListOfFloatSerialArray::addElement |
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void ListOfFloatSerialArray::addElement |
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const floatSerialArray & |
t, |
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const int |
index |
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) |
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void ListOfFloatSerialArray::addElement |
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const floatSerialArray & |
t | ) |
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void ListOfFloatSerialArray::breakReference |
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virtual |
void ListOfFloatSerialArray::checkRange |
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const int |
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const |
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protected |
void ListOfFloatSerialArray::deleteElement |
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const floatSerialArray & |
X | ) |
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void ListOfFloatSerialArray::deleteElement |
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const int |
index | ) |
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void ListOfFloatSerialArray::deleteElement |
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void ListOfFloatSerialArray::deleteStuff |
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protected |
void ListOfFloatSerialArray::destroy |
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int ListOfFloatSerialArray::getIndex |
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const floatSerialArray & |
X | ) |
const |
int ListOfFloatSerialArray::getLength |
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const |
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inline |
void ListOfFloatSerialArray::initialize |
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protected |
int ListOfFloatSerialArray::listLength |
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const |
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inline |
void ListOfFloatSerialArray::openAPositionForAnElement |
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const int |
index | ) |
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protected |
floatSerialArray& ListOfFloatSerialArray::operator[] |
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const int |
index | ) |
const |
void ListOfFloatSerialArray::swapElements |
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const int |
i, |
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const int |
j |
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) |
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RCData* ListOfFloatSerialArray::rcData |
The documentation for this class was generated from the following file: