#include "A++.h"
#include "OvertureDefine.h"
Go to the source code of this file.
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void | equals (const intArray &y, const intArray &x) |
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void | equals (const floatArray &y, const floatArray &x) |
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void | equals (const doubleArray &y, const doubleArray &x) |
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void | equals (const intArray &y, const floatArray &x) |
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void | equals (const intArray &y, const doubleArray &x) |
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void | equals (const floatArray &y, const intArray &x) |
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void | equals (const floatArray &y, const doubleArray &x) |
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void | equals (const doubleArray &y, const intArray &x) |
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void | equals (const doubleArray &y, const floatArray &x) |
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#define convertToIntArray convertTo_intArray |
#define convertToRealArray convertTo_doubleArray |
void equals |
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const intArray & |
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const intArray & |
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void equals |
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const floatArray & |
y, |
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const floatArray & |
x |
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void equals |
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const doubleArray & |
y, |
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const doubleArray & |
x |
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void equals |
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const intArray & |
y, |
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const floatArray & |
x |
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void equals |
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const intArray & |
y, |
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const doubleArray & |
x |
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void equals |
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const floatArray & |
y, |
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const intArray & |
x |
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void equals |
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const floatArray & |
y, |
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const doubleArray & |
x |
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void equals |
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const doubleArray & |
y, |
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const intArray & |
x |
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void equals |
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const doubleArray & |
y, |
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const floatArray & |
x |
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