Overture  Version 25
Macros
explicitHoleCutting.C File Reference
#include "Overture.h"
#include "Ogen.h"
#include "display.h"
#include "ParallelUtility.h"
Include dependency graph for explicitHoleCutting.C:

Macros

#define FOR_3D(i1, i2, i3, I1, I2, I3)
 
#define MASK(i0, i1, i2)   maskLocalp[i0+maskLocalDim0*(i1+maskLocalDim1*(i2))]
 
#define XAB(iv, axis)   (xab[0][axis]+dvx[axis]*(iv[axis]-iv0[axis]))
 
#define IA(i0, i1)   iap[i0+iaDim0*(i1)]
 
#define XA(i0, i1)   xap[i0+xaDim0*(i1)]
 
#define cutterBoundingBox(side, axis)   pbb[(side)+2*(axis)]
 
#define RA(i0, i1)   rap[i0+raDim0*(i1)]
 

Macro Definition Documentation

#define cutterBoundingBox (   side,
  axis 
)    pbb[(side)+2*(axis)]
#define FOR_3D (   i1,
  i2,
  i3,
  I1,
  I2,
  I3 
)
Value:
int I1Base,I2Base,I3Base;\
int I1Bound,I2Bound,I3Bound;\
I1Base=I1.getBase(); I2Base=I2.getBase(); I3Base=I3.getBase();\
I1Bound=I1.getBound(); I2Bound=I2.getBound(); I3Bound=I3.getBound();\
for( i3=I3Base; i3<=I3Bound; i3++ ) \
for( i2=I2Base; i2<=I2Bound; i2++ ) \
for( i1=I1Base; i1<=I1Bound; i1++ )

Referenced by Ogen::explicitHoleCutting().

#define IA (   i0,
  i1 
)    iap[i0+iaDim0*(i1)]
#define MASK (   i0,
  i1,
  i2 
)    maskLocalp[i0+maskLocalDim0*(i1+maskLocalDim1*(i2))]
#define RA (   i0,
  i1 
)    rap[i0+raDim0*(i1)]
#define XA (   i0,
  i1 
)    xap[i0+xaDim0*(i1)]
#define XAB (   iv,
  axis 
)    (xab[0][axis]+dvx[axis]*(iv[axis]-iv0[axis]))