Overture  Version 25
Public Attributes | List of all members
ViewCharacteristics Struct Reference

#include <mogl.h>

Public Attributes

int win_number
 
GUITypes::realrotationCenter
 
int * axesOriginOption_
 
GUITypes::realbackGround
 
GUITypes::realforeGround
 
char backGroundName [100]
 
char foreGroundName [100]
 
int * lighting_
 
int * lightIsOn
 
GLfloat * ambient [numberOfLights]
 
GLfloat * diffuse [numberOfLights]
 
GLfloat * specular [numberOfLights]
 
GLfloat * position [numberOfLights]
 
GLfloat * globalAmbient
 
GLfloat * materialAmbient
 
GLfloat * materialDiffuse
 
GLfloat * materialSpecular
 
GLfloat * materialShininess_
 
GLfloat * materialScaleFactor_
 
GUITypes::reallineScaleFactor_
 
GUITypes::realfractionOfScreen_
 

Member Data Documentation

GLfloat* ViewCharacteristics::ambient[numberOfLights]
int* ViewCharacteristics::axesOriginOption_
GUITypes::real* ViewCharacteristics::backGround
char ViewCharacteristics::backGroundName[100]
GLfloat* ViewCharacteristics::diffuse[numberOfLights]
GUITypes::real * ViewCharacteristics::foreGround
char ViewCharacteristics::foreGroundName[100]
GUITypes::real* ViewCharacteristics::fractionOfScreen_
GLfloat* ViewCharacteristics::globalAmbient
int* ViewCharacteristics::lighting_
int* ViewCharacteristics::lightIsOn
GUITypes::real* ViewCharacteristics::lineScaleFactor_
GLfloat* ViewCharacteristics::materialAmbient
GLfloat* ViewCharacteristics::materialDiffuse
GLfloat* ViewCharacteristics::materialScaleFactor_
GLfloat* ViewCharacteristics::materialShininess_
GLfloat* ViewCharacteristics::materialSpecular
GLfloat* ViewCharacteristics::position[numberOfLights]
GUITypes::real* ViewCharacteristics::rotationCenter
GLfloat* ViewCharacteristics::specular[numberOfLights]
int ViewCharacteristics::win_number

The documentation for this struct was generated from the following file: