Overture  Version 25
Macros
MappedGridGeometry2.C File Reference
#include "MappedGrid.h"
#include "ParallelUtility.h"
Include dependency graph for MappedGridGeometry2.C:

Macros

#define FOR_3D(i1, i2, i3, I1, I2, I3)
 
#define FOR_3(i1, i2, i3, I1, I2, I3)
 
#define XR(i0, i1, i2, i3, i4)   xrp[i0+xrDim0*(i1+xrDim1*(i2+xrDim2*(i3+xrDim3*(i4))))]
 
#define VJ(i0, i1, i2)   vjp[(i0)+(i1)*dj1+(i2)*dj2]
 
#define RX(i0, i1, i2, i3, i4)   rxp[i0+rxDim0*(i1+rxDim1*(i2+rxDim2*(i3+rxDim3*(i4))))]
 
#define XR(i0, i1, i2, i3, i4)   xrp[i0+xrDim0*(i1+xrDim1*(i2+xrDim2*(i3+xrDim3*(i4))))]
 
#define RX(i0, i1, i2, i3, i4)   rxp[i0+rxDim0*(i1+rxDim1*(i2+rxDim2*(i3+rxDim3*(i4))))]
 
#define VJ(i0, i1, i2)   vjp[(i0)+(i1)*dj1+(i2)*dj2]
 
#define VN(i0, i1, i2, i3, i4)   vnp[i0+vnDim0*(i1+vnDim1*(i2+vnDim2*(i3+vnDim3*(i4))))]
 

Macro Definition Documentation

#define FOR_3 (   i1,
  i2,
  i3,
  I1,
  I2,
  I3 
)
Value:
I1Base =I1.getBase(), I2Base =I2.getBase(), I3Base =I3.getBase(); \
I1Bound=I1.getBound(), I2Bound=I2.getBound(), I3Bound=I3.getBound(); \
for(i3=I3Base; i3<=I3Bound; i3++) \
for(i2=I2Base; i2<=I2Bound; i2++) \
for(i1=I1Base; i1<=I1Bound; i1++)

Referenced by PlotIt::grid3d(), PlotIt::plotShadedFace(), and PlotIt::surfaceGrid3d().

#define FOR_3D (   i1,
  i2,
  i3,
  I1,
  I2,
  I3 
)
Value:
int I1Base =I1.getBase(), I2Base =I2.getBase(), I3Base =I3.getBase(); \
int I1Bound=I1.getBound(), I2Bound=I2.getBound(), I3Bound=I3.getBound(); \
for(i3=I3Base; i3<=I3Bound; i3++) \
for(i2=I2Base; i2<=I2Bound; i2++) \
for(i1=I1Base; i1<=I1Bound; i1++)

Referenced by Integrate::computeWeights(), Integrate::volume(), and Integrate::volumeIntegral().

#define RX (   i0,
  i1,
  i2,
  i3,
  i4 
)    rxp[i0+rxDim0*(i1+rxDim1*(i2+rxDim2*(i3+rxDim3*(i4))))]
#define RX (   i0,
  i1,
  i2,
  i3,
  i4 
)    rxp[i0+rxDim0*(i1+rxDim1*(i2+rxDim2*(i3+rxDim3*(i4))))]
#define VJ (   i0,
  i1,
  i2 
)    vjp[(i0)+(i1)*dj1+(i2)*dj2]
#define VJ (   i0,
  i1,
  i2 
)    vjp[(i0)+(i1)*dj1+(i2)*dj2]
#define VN (   i0,
  i1,
  i2,
  i3,
  i4 
)    vnp[i0+vnDim0*(i1+vnDim1*(i2+vnDim2*(i3+vnDim3*(i4))))]
#define XR (   i0,
  i1,
  i2,
  i3,
  i4 
)    xrp[i0+xrDim0*(i1+xrDim1*(i2+xrDim2*(i3+xrDim3*(i4))))]
#define XR (   i0,
  i1,
  i2,
  i3,
  i4 
)    xrp[i0+xrDim0*(i1+xrDim1*(i2+xrDim2*(i3+xrDim3*(i4))))]