Overture  Version 25
Functions
label.C File Reference
#include "GL_GraphicsInterface.h"
#include <GL/glu.h>
Include dependency graph for label.C:

Functions

void strokeCharacter (int)
 
void crossProductAndAngle (const RealArray &a, const RealArray &b, RealArray &c, real &theta)
 
void crossProductAndAngle (const real a[3], const real b[3], real c[3], real &theta)
 
void rot3d (const RealArray &u, const RealArray &v, RealArray &x)
 
void rot3d (const real u[3], const real v[3], real x[3])
 

Function Documentation

void crossProductAndAngle ( const RealArray a,
const RealArray b,
RealArray c,
real theta 
)

References SQR, and SQRT.

Referenced by GL_GraphicsInterface::xLabel().

void crossProductAndAngle ( const real  a[3],
const real  b[3],
real  c[3],
real theta 
)

References SQR, and SQRT.

void rot3d ( const RealArray u,
const RealArray v,
RealArray x 
)

References c, s, and SQR.

Referenced by GL_GraphicsInterface::xLabel().

void rot3d ( const real  u[3],
const real  v[3],
real  x[3] 
)

References c, s, and SQR.

void strokeCharacter ( int  )