|
Overture
Version 25
|
#include "GL_GraphicsInterface.h"#include "CompositeSurface.h"#include "UnstructuredMapping.h"#include "TrimmedMapping.h"#include "arrayGetIndex.h"#include "NurbsMapping.h"#include "PlotIt.h"#include "xColours.h"#include "ParallelUtility.h"
Macros | |
| #define | USE_PLOTSTRUCTURED |
| #define | ForBoundary(side, axis) |
| #define | FOR_3(i1, i2, i3, I1, I2, I3) |
| #define | FOR_2(i1, i2, I1, I2) |
| #define | X(i0, i1, i2, i3) xp[i0+xDim0*(i1+xDim1*(i2+xDim2*(i3)))] |
Functions | |
| void | OV_gluCallback (GLenum err) |
| void | getNormal (const realArray &x, const int iv[3], const int axis, real normal[3], const int &recursion=TRUE) |
| void | getNormal (const real *xp, int xDim0, int xDim1, int xDim2, int *xBase, int *xBound, const int iv[3], const int axis, const int ap1, const int ap2, real normal[3], const int &recursion=TRUE) |
| #define FOR_2 | ( | i1, | |
| i2, | |||
| I1, | |||
| I2 | |||
| ) |
| #define FOR_3 | ( | i1, | |
| i2, | |||
| i3, | |||
| I1, | |||
| I2, | |||
| I3 | |||
| ) |
Referenced by PlotIt::plotLinesOnSurface(), PlotIt::plotMappingBoundaries(), PlotIt::plotMappingEdges(), and PlotIt::plotShadedFace().
| #define ForBoundary | ( | side, | |
| axis | |||
| ) |
Referenced by PlotIt::plotMappingBoundaries().
| #define USE_PLOTSTRUCTURED |
Referenced by getNormal(), PlotIt::plotLinesOnSurface(), and PlotIt::plotShadedFace().
| void getNormal | ( | const realArray & | x, |
| const int | iv[3], | ||
| const int | axis, | ||
| real | normal[3], | ||
| const int & | recursion = TRUE |
||
| ) |
References axis1, axis2, axis3, FALSE, getNormal(), i2, ip, l2Norm(), max(), min(), and SQR.
Referenced by getNormal(), PlotIt::grid3d(), and PlotIt::plotShadedFace().
| void OV_gluCallback | ( | GLenum | err | ) |
References aString.
1.8.3