Overture
Version 25
|
#include "HyperbolicMapping.h"
#include "CompositeSurface.h"
#include "GL_GraphicsInterface.h"
#include "CompositeTopology.h"
#include "UnstructuredMapping.h"
#include "ReductionMapping.h"
#include "arrayGetIndex.h"
#include "MatchingCurve.h"
#include "display.h"
Macros | |
#define | FOR_3D(i1, i2, i3, I1, I2, I3) |
#define | FOR_3(i1, i2, i3, I1, I2, I3) |
Functions | |
bool | hexIsBad (real *v000, real *v100, real *v010, real *v110, real *v001, real *v101, real *v011, real *v111, const real orientation=1.) |
#define FOR_3 | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3 | |||
) |
#define FOR_3D | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3 | |||
) |
Referenced by HyperbolicMapping::drawHyperbolicGrid().