Overture
Version 25
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#include "StretchTransform.h"
#include "MappingInformation.h"
#include "MappingRC.h"
#include "arrayGetIndex.h"
#include "DataPointMapping.h"
#include "GL_GraphicsInterface.h"
#include "ParallelUtility.h"
Macros | |
#define | FOR_3D(i1, i2, i3, I1, I2, I3) |
#define | FOR_3(i1, i2, i3, I1, I2, I3) |
#define | EVAL_STRETCH(b, f) |
#define | ALPHA(b) ( ar+a*exp((b)*(1.-c))-a*exp(-(b)*c) ) |
#define | SPRIME(b) (ar + a*(exp((b)*(rb-c))-exp((b)*(ra-c)))/dr )/( ar+a*exp((b)*(1.-c))-a*exp(-(b)*c) ) - 1./ratio |
Referenced by StretchTransform::updateStretchingParameters().
#define EVAL_STRETCH | ( | b, | |
f | |||
) |
Referenced by StretchTransform::updateStretchingParameters().
#define FOR_3 | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3 | |||
) |
#define FOR_3D | ( | i1, | |
i2, | |||
i3, | |||
I1, | |||
I2, | |||
I3 | |||
) |